About DirectX Shader Compiler
The project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation.
The project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation.
The project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation.
DXC Release Highlights
This release of the DirectX Shader Compiler (DXC) adds production support for Shader Model 6.9,
along with broad correctness, stability, and SPIR-V backend improvements.
For an overview of the Shader Model 6.9 feature set and motivation, see:
SPIR-V Backend Improvements
This release includes significant SPIR-V backend updates focused on:
These changes improve interoperability with Vulkan drivers and tooling while aligning behavior more
closely with HLSL and DXIL semantics.
Compiler Quality and Stability
In addition to new feature support, this release delivers:
More Details
This DX compiler release is also available as a NuGet package Microsoft.Direct3D.DXC.
The new DirectX 12 Agility SDK and a hardware driver with appropriate support are required to run
shader model 6.9 shaders. Please see https://aka.ms/directx12agility for details.
For an itemized list of changes, fixes, and technical details, see the full release notes:
| Publisher | Microsoft |
|---|---|
| Version | 1.9.2602 |
| Release date | 2026-02-25 |
| License | LLVM Release License |
| Installer type | zip |
| Architecture | arm64 |
| Package ID | Microsoft.DirectX.ShaderCompiler |
winget install --id=Microsoft.DirectX.ShaderCompiler -ewinget upgrade --id=Microsoft.DirectX.ShaderCompiler -ewinget uninstall --id=Microsoft.DirectX.ShaderCompiler -eDirectX Shader Compiler is llvm release license software from Microsoft. Check the publisher's license terms for pricing and usage rights.
The latest version is 1.9.2602, released on Feb 25, 2026.
The download button links to the official installer published on github.com, the same file Windows Package Manager installs. You can verify the downloaded file by comparing its SHA-256 checksum with a1e89031421cf3c1fca6627766ab3020ca4f962ac7e2caa7fab2b33a8436151e.
DirectX Shader Compiler runs on Windows and is available for ARM64 systems.
Open Settings › Apps › Installed apps, find DirectX Shader Compiler and select Uninstall. From the command line, run winget uninstall --id=Microsoft.DirectX.ShaderCompiler -e.
Yes. DirectX Shader Compiler is available as a portable ZIP archive (dxc_2026_02_20.zip, ARM64) that runs without installation. Copy it to any folder or USB drive and run it from there.