Kodu Game Lab is a 3D game development environment that is designed to teach kids basic programming principles. Kodu allows creators to build the world's terrain, populate it with characters and props, and then program their behaviors and games rules in a bespoke visual programming language. Kodu originated as a project in Microsoft Research. The original target platform was the Xbox 360 using C#, XNA, and releasing via the Indie Games Channel. The choice of releasing on the Xbox informed much of the early UI development since everything needed to be done using a game controller. Since porting to the PC, support for keyboard, mouse, and touch have been added. The goal for Kodu has always been to be as easy as possible for new users. Guided by this goal, we've tended to design new features so that they are simple and understandable rather than more complex and complete. The heart of Kodu is the tile-based programming language. The language is high level in the sense that a lot can be accomplished in a very few lines of “kode” compared to traditional programming. The kode is continuously evaluated so that it immediately reacts to any changes in the state of the world. For instance, the sample below shows how to program a character to find and eat all the apples in the game world. Line 1 says that if the character sees an apple, it should move toward it. If there is more than one apple in the world, it automatically chooses the nearest to move toward. Line 2 says that when the character bumps into the apple, it should eat it. The bumped tile is Kodu’s way of telling when two characters are close to each other. Once the apple is eaten, it no longer exists in the world, so the character will then go after the next one and so on until no more apples remain. Having the tiles represent real-world events, actions, and objects helps bridge the gap between a new user’s real-world experience and the often abstract nature of computer programming.
What's new in 1.6.18
Mostly internal bug fixes.
Kodu was having trouble importing worlds with multiple levels. The terrain files were getting duplicated and cross linked between the levels. This should be better now.
Some Vietnamese uses would not get all the language options. I’m still not sure what was causing this problem but I’ve made some changes that I hope will help.
The “Avoid” tile would occasionally cause a crash. This is now protected against.
Kodu Game Lab is proprietary software from InfiniteInstant. Check the publisher's license terms for pricing and usage rights.
What is the latest version of Kodu Game Lab?
The latest version is 1.6.18.
Is it safe to download Kodu Game Lab?
The download button links to the official installer published on kodugamelab.blob.core.windows.net, the same file Windows Package Manager installs. You can verify the downloaded file by comparing its SHA-256 checksum with dc4b52a0ce6a728c7e9ba35040a4ac07a91bc2af927b2745e267bd60a5366096.
Which Windows versions does Kodu Game Lab support?
Kodu Game Lab runs on Windows and is available for 32-bit (x86) systems.
How do I install Kodu Game Lab silently?
Run the offline installer with msiexec /i "KoduSetup_1.6.18.0.msi" /quiet /norestart, or install it with Windows Package Manager: winget install --id=InfiniteInstant.KoduGameLab -e --silent.
How do I uninstall Kodu Game Lab?
Open Settings › Apps › Installed apps, find Kodu Game Lab and select Uninstall. From the command line, run winget uninstall --id=InfiniteInstant.KoduGameLab -e.
Alternatives to Kodu Game Lab
Other Utilities programs for Windows from different developers.